Ata Ul Munim Sipra

CGI Artist

Lahore, Pakistan
I am an experienced CG Artist and have been working more than 15 years in CG industry. Primarily I am a 3D Generalist and I started my career as an architectural / product visualizer. Secondly I have experienced in game cinematic and documentaries. I have worked with a large scale studio in Karachi and got experience in short movies and feature film productions. I have worked with several individual professionals and worked closely with other experts like concept artists, modelers, animators, compositors and art directors. Later I got experience in Game Industry and till now I am a full time game designer and working as Technical director in an awesome gaming studio.

Work Experience

Mindravel Interactive

Technical Director

Responsibilities: All the 3D related stuff like Props, Environments, Designs and Promotional material.
Skills: High & Low poly modeling, Unwrapping, Texturing, Baking, Animation, Rendering, Unity setup, light Baking and Post-process.
Tools: 3DsMax, Modo, Substance painter & Designer, Mudbox, Zbrush, Marmoset, Mixamo Fuse, Unity 3D, Photoshop, After Effects and VRay.
October 2016 - Present Lahore, Pakistan

Adsells Publicity (Pvt.) Ltd

Assistant Manager

Manage creative team, projects and client services.
September 2015 - March 2016 Lahore, Pakistan

Cubist Studios

Co Founder

Head, Management, Over all look & Feel Dev
December 2012 - January 2014 Lahore, Pakistan

Techtribe

Design Manager

I was responsible for over all pre-designing, Story boarding, documentation, assets development of game projects and mentoring the development team.
July 2012 - November 2012 Islamabad, Pakistan

Paigham

Creative Head

Project management, Modeling, Texturing, Shading, Lighting, Animation, Rendering and Compositing.
January 2012 - June 2012 Lahore, Pakistan

4D Vision

Founder/Self Employed

Modeling, Texturing, Shading, Lighting, Rendering and Compositing. Dealing with clients and project management.
January 2011 - Pakistan

ICE Animation Studio

Senior Lighting Artist.

My Responsibilities were Following: Texturing, Shading, Lighting, Rendering and Compositing. As a senior of 15 lighting people and many others from different fields, I have to manage the project and trained them to the higher level. The basic scope of the training was their introduction with new technology, tools and enhance expertise.
February 2010 - December 2010 Karachi, Pakistan

Mindstorm Studios

Senior CG Artist

My Responsibilities were Following: Texturing, Shading, Lighting, Rendering,Compositing and Arch walk through Animations.
January 2008 - October 2009 Lahore, Pakistan

AED Information Systems

CG Artist

My Responsibilities were Following: Texturing, Shading, Lighting, Rendering,Compositing and Arch walk through Animations.
November 2007 - January 2008 Lahore, Pakistan

Evolve Studios

CG Artist

My Responsibilities were Following: Texturing, Shading, Lighting, Rendering,Compositing and Arch walk through Animations.
February 2007 - October 2007 Lahore, Pakistan

Darussalam Studio

Non Linear Editor

My Responsibilities were Following: 3D Modeling, Animation, Editing and Compositing (Audio & Video)
January 2003 - December 2006 Lahore, Pakistan

Languages

English (Advanced),
Urdu (Native),
Punjabi (Native),

Skills

3D Digital Painting, 3DModeling, 3DTexturing, Compsiting, Digital Sculpting , Enovironment Building, Lighting, Rendering, Shading,

Tools (Expert Level)

Maya, 3Ds Max, Modo, Vue, Z Brush, Mudbox, Body paint, Match Mover, AutoDesk Toxic/Composite, Digital Fusion, Adobe After Effects, Adobe Photoshop, Adobe Premier, Adobe Audition and Mental Ray.