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Achievements:
Profiled in Machine Rendering 2: The Book of Iron. Amazon, 2018.
"Sequel to the groundbreaking Machine Rendering, The Book of Iron showcases the latest and greatest work in mechanical rendering and design by some of the worlds leading artists in the field."

Profiled in 3D Artist Magazine (United Kin… Read More
Achievements:
Profiled in Machine Rendering 2: The Book of Iron. Amazon, 2018.
"Sequel to the groundbreaking Machine Rendering, The Book of Iron showcases the latest and greatest work in mechanical rendering and design by some of the worlds leading artists in the field."

Profiled in 3D Artist Magazine (United Kingdom) - Issue 104
Profiled in 80.lv (Worldwide) - Building Robots With Maya
Profiled in InCG Magazine (Taiwan) - Issue 26

CG Choice Award (cgsociety.org) - The Golden Badge
Featured Publisher at Autodesk Fusion 360

Key Skills:
• Web VR 360, Unreal Engine 4 Realtime Rendering
• Unreal Engine 4 and Unity3D Realtime Rendering, Light Baking
• PBR Texturing (Substance Painter)
• Lighting and Shading PBR in Unreal Engine 4
• Hard Surface 3D Modeling
• High Poly, Low Poly 3D modeling
• UVs, Baking, PBR Texturing (Substance Painter), Rendering
• CAD/NURBS Modeling, Subdivision modeling, Polygonal modeling

Soft:
• Autodesk Maya, Fusion360, The Foundry MODO
• Substance Painter, Substance Designer (Unreal Engine 4)
• Unreal Engine 4, Unity 3D
• Marmoset Toolbag (Baking)
• Adobe Photoshop
• Arnold Renderer for C4D
• Keyshot
• Vector Graphics Apps
• Apple Motion
• Adobe Premiere Pro
• NUKE (Color Correction)
Read Less
  • Contract 3D Artist | Gamedev | UE4 | Unity3D | 3DPrinting
    Contract 3D Artist
  • 3D Artist / VFX Technical and Lighting Artist
    Plarium — Russian Federation
  • Self-employed consultant working with a variety of clients
    Contract 3D Artist And Web Designer — Saint Petersburg, Russian Federation
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