Matt Wright

Head of Brand Design

Brighton, United Kingdom
Head of Brand Design for Total War Creative assembly in the uk. Over 10 years experience in graphic design and 4 years UI experience in the Computer Games Industry and a personal passion for the creative process. Currently working back at Zoe Mode UI designer. I specialize in Branding and Corporate Identity and Game Design UI. I can deliver unique ideas through to a powerful and impressive outcome. With a thorough understanding of print processes and finishes, I always strive to achieve the maximum for the client.

Work Experience

Creative Assembly

Head of Brand Design

September 2017 - United Kingdom

MATT WRIGHT GRAPHIC DESIGN

Graphic Designer

Development of own freelance consultancy to provide graphic design solutions to a personal client base. For example; I created the whole brand identity for Power Snooker, where the launch event went on to be televised to 133 countries worldwide including ITV3. I am currently in charge of all of the Graphic Design recruitments for Power Snooker such as Branding materials, advertising, keeping the website up to date, Signage, Venue designs and Dealing with printers and suppliers. I have also worked with smaller local businesses such as Pavement Cycles, a Brighton based bicycle repair company and The Medicine Chest, a slick new cocktail bar based in Brighton. I have worked closely with other industry professionals ranging from interior designers to web programmers.
Present United Kingdom

Zoe Mode

UI / Graphic Designer

Key responsibilities
- One of the lead designers of the UI design for Zumba World Party and Zumba Kids
due out later this year, to be released Xbox 1, Xbox 360, Wii and Wii U.
- Created multiple concepts and in various styles and designs to be sent to the
publisher and license holder for approval
- My front-end design was selected from a shortlist and approved for
final use in the game
- Worked closely with other artists to create, build and animate the
assets within the game environment
- Created in-game artwork for the game via Photoshop
- Experience of video game pipelines from concept to exporting in-game art.
April 2013 - September 2013 Brighton, United Kingdom

Formula 1 Motor Sport

Graphic Designer

Working as part of a the design team at F1
Working on a wide range of design, from Race Advertising, Brochures, Race Logos, Company Brand Guidelines and Pitch Documents
Working with printers to get the best results
Ensuring all deadlines are met to the required high standard
September 2012 - December 2012 London, United Kingdom

Zoe Mode

UI / Graphic Design

Was part of a team charged with creating a new front-end and OSD/GUI system for Zumba 2 the game
Created multiple concepts and in various styles and designs to be sent to the publisher and license holder for approval
My front-end design was the one approved for final use in the game
Worked closely with the lead artist to create, build and animate the
assets within the game environment
Gained valuable experience working on the Wii game console which included
using video game Tool called Nintendo Ware layout editor
Was charged with creating and animating all the Main menu flow screens.
Learned new skills within Photoshop for creating artwork for video games
Learned how video game pipelines work from concept to exporting my
art into the game.
April 2011 - October 2011 Brighton, United Kingdom

Ape Creative

Graphic Designer

Working on a wide range of design varying from Advertising, Brochures, Food Packaging and Public sector work
Working on a range of high end clients such as Tesco and CSMA Club
Photography in the studio and on site
Taking design from initial concept through to final artwork
Working with clients on a daily basis
Proofing
Working with printers to get the best results
Ensuring all deadlines are met to the required high standard
June 2008 - July 2009 Brighton, United Kingdom

ANIMAL CLOTHING AND ALTERNATIVE SPORTS

Graphic Designer In House

Working in a small team of graphic designers and artworkers, responsible for a range of disciplines including; Advertising, POS, Brochures, Linebooks, Packaging, Product Swing Tags, Promotional material for all events, In-store signage and Merchandising Graphics, Clothing Labels and all Web based activity
Development of company image
Taking design from initial concept through to final artwork
Liaison with marketing, apparel and product design teams and printers
Proofing
Participating in key concept meetings with marketing and design
Ensuring all deadlines are met to the required high standard
February 2006 - April 2008 Bournemouth, United Kingdom

Languages

English (Native),

Skills

Adobe Illustrator, Adobe Indesign, Adobe Photoshop, Art Direction, Beer Design, Brand Identity, Branding, Drink Branding, Logo Design, Typography,