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I'm a Concept Sculptor and CG Artist based in Regensburg. My skills span from concept art including character and creature design to high/low poly modeling and texturing as part of the previsualisation and production pipeline for Video Games, as well as specific visualizations for scientific clients like universit… Read More
I'm a Concept Sculptor and CG Artist based in Regensburg. My skills span from concept art including character and creature design to high/low poly modeling and texturing as part of the previsualisation and production pipeline for Video Games, as well as specific visualizations for scientific clients like universities and research institutes. Read Less
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