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Was born on december 28, 1988 in Rome, Italy. in 2008 attended Istituto Europeo di Design (IED) in Rome, where degree as CG Artist in 2011.
• Hi-res Character / Props / Environments modeling, Texturing and Retopology for Games and Animation

• Low-res Game Asset Creation (Mesh, Diffuse, Normals, Specular...)

• Classic / Digital drawing and concept creation (Photoshop, Illustrator)

• Advanced knowledge in Digital Sculpting (ZBrush) Low poly model… Read More
• Hi-res Character / Props / Environments modeling, Texturing and Retopology for Games and Animation

• Low-res Game Asset Creation (Mesh, Diffuse, Normals, Specular...)

• Classic / Digital drawing and concept creation (Photoshop, Illustrator)

• Advanced knowledge in Digital Sculpting (ZBrush) Low poly model creation (3DS Max), Importing and testing 3D models (Unity)

• Fluent English Read Less
• Autodesk 3DS Max
• Pixologic ZBrush
• Unity
• XNormals
• Quixel
• Adobe Photoshop
• Adobe Illustrator
• Smart SVN
• Perforce
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