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It's a thrill for me to come up with visual art solutions that are aesthetically and functionally pleasing. Functionality underlines the need for perceptional intended affordances in game world elements. When it comes to game user interfaces, I have an interest in the use of augmented signifiers, or the lack there… Read More
It's a thrill for me to come up with visual art solutions that are aesthetically and functionally pleasing. Functionality underlines the need for perceptional intended affordances in game world elements. When it comes to game user interfaces, I have an interest in the use of augmented signifiers, or the lack thereof in clever fictional-related solutions. Read Less
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