Founder/CEO
• Founded the company in 2000 and managed a small team of consultants and developers to build a company specializing in advertising solutions for many clients both large and small from concept planning to final delivery.
• Oversaw all company development tasks, project planning, design strategy and direction, information architecture, and the implementation process for each project from start to finish.
• Responsible for all aspects of project design and development for a wide variety of clients including: Nintendo of America, Microsoft, Speakeasy Inc., Climax Entertainment, Cyberathlete Professional League, Cyber X Gaming, Team 3D, GotFrag, Wired Labs, Renovacom Corporation, Dell University, Esports Entertainment Association, Teckademics, and Kofax.
December 1999
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Costa Mesa, California, United States
Senior Software Developer
June 2013
- Present
Costa Mesa, California, United States
Principal Product Designer
September 2012
- March 2013
Costa Mesa, California, United States
Senior Web Developer
January 2010
- August 2012
Aliso Viejo, California, United States
Senior Web Developer
August 2009
- December 2010
San Clemente, Canada
Senior Web Developer
August 2008
- December 2008
Lake Forest, California, United States
Creative Director
We at SocialVision make online video a social experience. We do this by combining real-time, interactive, and community building capabilities of social networks with analytics, control, and monetization features enabling companies to engage audiences, build communities, and monetize.
For an online demo check out - http://www.youtubesocial.com
Socialvision, Inc. was acquired by Flingo.tv in August 2010.
August 2007
- August 2010
San Francisco, Canada
Creative Director
• Director of user experience and design for the Mislabeled.com brand and responsible for all aspects of visual representation for use in print and online.
• Created design and branding usage guidelines for third-party company involvement.
• Responsible for user interface design and content organization of Mislabeled’s future website and social networking platform.
• Defined processes and documentation for website user experience activities, features, and tasks.
• Oversaw creation and delivery of various advertising items including: Etnies GvR event booth design, promotional items such as custom guitar picks, t-shirts and stickers, brand collateral, business cards, web banner ads, and market research documents.
March 2007
- June 2008
Lake Forest, Canada
Online Technical Designer
• Partly Responsible for conceptual design, backend development, production design and systems integration for a multitude of online entities representing Nintendo of America.
• Worked closely with the Senior designer and Art Director to design and build websites for Nintendo’s Online Publications department.
• Assisted in the design and development process for many major brands including: Wii, Nintendo DS, Nintendo Wi-Fi Connection, GameCube, and GameBoy Micro.
• Production design, development and implementation for Nintendo.com and NintendoWifi.com company websites.
• Print media and advertising collateral for many popular brands including: Super Mario Bros., Metroid, Donkey Kong, Zelda, Yoshi, Animal Crossing, StarFox, Pokémon, Super Smash Bros., Brain Age, Mario Party, Sonic The Hedgehog, Wario, Tetris, Polarium, and Nintendogs.
January 2006
- March 2007
Redmond, Washington, United States
Creative Director/Business Development Consultant
June 2006
- June 2007
Seattle, Washington, United States
Art Director
Responsible for concept development and design implementation for t-shirts, stationery, hats, cups, and embroidery for
many nationwide brands, local organizations and events.
* Oversaw the creative process development for major clients including
May 1999
- May 2001
Fairbanks, Alaska, United States