Leticia Gillett

3D Character Artist

Los Angeles, CA, USA
I am a modeling, texturing and lighting artist who enjoys evoking emotion from the viewer.

Work Experience

Blizzard Entertainment

3D character Artist

3D Character Artist.
January 2016 - Present Irvine, California, United States

Disney Consumer Products

3D Character Artist - Freelancer

3D character modeling for animation.
April 2015 - Present Los Angeles, California, United States

Project B&A

Character Modeler

The project is a cartoon style web series where I helped as a character modeler.
Casey McDermott (Animator at Blizzard Cinematics) is the animator/creator/writer/director.
The team also consists of various talented people from their specific disciplines.
June 2014 - January 2015 Los Angeles, California, United States

Project Monomyth

Character Modeler

Project created by Randy Bishop and Mack Parry.

Working with Randy Bishop to bring his 2D character concepts to 3D.
September 2014 - December 2014 Los Angeles, California, United States

Visual Creatures

3D Character Modeler

Look Dev and Model all characters for Saturday Night Live Sketch - Dragon Babies
April 2014 - April 2014 Los Angeles, California, United States

Eclipse

Finisher and 3D Artist

October 2013 - January 2014 Los Angeles, California, United States

Gnomon Studio - The Ningyo

Character Modeler

worked on the 3d modeling of the baboon skeleton
April 2013 - June 2013 Los Angeles, California, United States

SAGA School Of Art, Game And Animation

Instructor

Taught courses in modeling and texturing for Characters as well as architectural visualization
April 2009 - March 2011 Recife, Brazil

ZQuatro Studio

3D Artist

3D Modeling, Texturing and Animation for characters and environments
April 2008 - February 2009 Recife, Brazil

ARAD

3D Artist

Modeling and texturing for 3D Architectural Visualization
March 2006 - March 2008 Recife, Brazil

OPTEC

Internship

Diagramming and animation of 2D characters for educational projects
January 2005 - February 2006 Recife, Brazil

Education

Gnomon School Of Visual Effects

Digital Production for Entertainment

Modeling and texturing for characters and environments
September 2011 - September 2013 Los Angeles, California, United States

SAGA School Of Art, Game And Animation

3D Character Modeling

January 2008 - January 2010 Recife, Brazil

Mauricio De Nassau University

Systems for internet

January 2007 - January 2009 Recife, Brazil

Unibratec

Computer Graphics and Web Design

June 2004 - January 2006 Recife, Brazil

ZBrushWorkshops

Certificate

Stylized Character Development with Michael Defeo
January 2014 - April 2014 Los Angeles, California, United States

Languages

English (Fluent),
Portuguese (Native),
French (Beginner),

Awards

Autodesk CG Student Awards

People's Choice - 2nd Place

2014

CG Society

CG Choice Award

2014

3dtotal

Gallery Award with the piece Bear TV

2014

3dtotal

Gallery Award with the piece Morning Fog

2014

3dtotal

Gallery Award with the piece Roger

2014

3dtotal

Gallery Award with the piece Funeral

2014

CGArena

CGArena calendar 2014

2014

ShareCG

demo reel challenge from shareCG

2013

3D Artist Magazine Issue #61

Artist Gallery with the Project "Never trust a skinny chef"

2013

Gnomon School Of Visual Effects

BEst of Term Fall - 3D Character

2013

Gnomon School Of Visual Effects

Best of Term Fall - Lighting

2013

Gnomon School Of Visual Effects

Best of Term Spring - Lighting

2013

CGHub

CGHub Gold Award

2013

Gnomon School Of Visual Effects

Best of Term Fall - Texturing

2012

SAGA School Of Art, Game And Animation

Best Character Modeling and Texturing

2009

Skills

3D Sculpting, After Effects, Autodesk 3ds Max, Autodesk AutoCAD, Compositing, Google SketchUp, Lighting, Marmoset Toolbag, Mental Ray, Mudbox, Nuke, Photoshop, Rendering, Texture Painting, Texturing, TopoGun, Unreal, Vray, Xnormal, ZBrush, Autodesk Maya, MEL, Modeling,

Publications

Presenter
Pixologic Booth - CTN Expo 2014
November 2014
Presented various workflows and techniques using ZBrush to event attendees at the Pixologic Booth.
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Demo Presenter
CTN Stage - CTN Expo 2014
November 2014
Demo presentation on how to utilize ZBrush tools to concept a 3D character.
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Brazil Digital Mag Issue #04
Brazil Digital Mag
November 2014
Artist Interview and Portfolio Display.
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3D Artist Magazine issue#73
3D Artist Magazine
October 2014
Created a tutorial explaining the process of using polypaint while the modeling phase.
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3D Creative Magazine issue#109
3D Creative Magazine
September 2014
Artist interview and portfolio display.
Pieces:
- Mr.Turtu
- Jason Boxer
- Never trust a skinny chef
- Bearrr
- Greenleaf
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3D Artist Magazine issue#71
3D Artist Magazine
August 2014
Full page with the piece: Funeral
text focus on Technique.
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3D Artist Magazine issue#70
3D Artist Magazine
July 2014
The CG Student Awards Winners!
piece: Roger
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People's Choice Student of the Year - 2nd Place
Autodesk CG Student Awards 2014
June 2014
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CG Choice Award
CG Society
June 2014
Awarded for the piece "ROGER"
http://forums.cgsociety.org/showthread.php?f=121&t=1191193
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Talk - 3D Character Modeling and Pipeline
University AESO and SAGA school of art, game and Animation
April 2014
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Workshop - 3D character Modeling
SAGA School of Art, Game and Animation
April 2014
3 hours workshop about techniques to create a 3D character in Zbrush.
3 Sections.
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Modeling Texturing and Lighting Demo reel by Leticia Reinaldo
CGmeetup.com
March 2014
featured demo reel 2014
http://www.cgmeetup.net/home/modeling-texturing-and-lighting-demo-reel-by-leticia-reinaldo/
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Excellence Award
3DTotal
March 2014
Made into the Gallery with the followed pieces:

- ROGER
- Morning Fog
- Bear TV
- Funeral
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CGArena Calendar 2014
CG Arena
January 2014
Showcasing the piece Roger
http://www.cgarena.com/newsworld/newsimages/calendar2014/cal6.jpg
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3D Artist Magazine Issue #61
“Never trust a skinny chef”
The Gallery