Showcase & Discover Creative Work

KINTAN CHAUHAN

3D Modeler / Sculptor

New York, NY, USA
With desire to be in the field where there are infinite possibilities to create new things through different mediums, I came came across with Sculpture first where I started learning basics of Art and slowly became potential contributor as a Sculptor at Sir J. J. School of Art, Mumbai.

Later to practice further, I came to Savannah College of Art and Design, where I took a step further and started understanding and pursuing the art of motion and started finding a way to blend the sculpture and animation together.

I desire to work as an artist and contribute through modeling characters environments and props for Film, Games and Commercial Production purposes. I also doenjoy the look development process where I texture, light and animate as well.

Giving shape to a thought or an imagination is the best thing I have experienced.

Work Experience

Mechanism Digital

3D Artist

Modeling, Texturing 3D assets for medical, educational videos and films.
June 2015 - Present New York, United States

The Colony

Freelance 3D Artist

3D modeling, texturing, concept and layout for film productions.
June 2015 - Present New York, New York, United States

Alex Brands

Freelance 3D Modeler/Prototype Artist

3D Modeling and rapid prototyping of the characters from American television series Spongebob Squarepants. 3D Character models were created from 2D drawings for the purpose of making toys. Collaboration with Nickelodeon Animation Studios.
January 2015 - April 2015 Fairfield, New Jersey, United States

Nathan Love

Modeler and Texture Artist Intern

Responsibilities: Modeling and Texturing character, environment and props for animation productions.
November 2014 - February 2015 New York, New York, United States

Firstborn

Jr. 3D Artist

Responsibilities: 3D Modeling, Texturing, Lighting and Animation. Active participation in brainstorming ideas, development of a concept and working closely with Designers and Art Directors and 3D team.
November 2013 - September 2014 New York, New York, United States

Firstborn

3D Intern

Responsibilities: 3D Modeling and Animation. Active participation in brainstorming ideas, development of a concept and working closely with Designers and Art Directors and 3D team.
September 2012 - January 2013 New York, New York, United States

Savannah College Of Art & Design

Graduate Mentor

Responsibilities: Mentoring students in the areas of Drawing, Sculpting and Digital Modeling.
August 2012 - July 2013 Savannah, Georgia, United States

Sir J. J. School Of Art

Fellow Art Teacher (Sculpture)

Responsibilities: Teaching basics of sculpture to the First Year BFA Students. Participation and Coordinate in student development sessions with Professors.
August 2009 - July 2010 Mumbai, India

Daughter Of An Ocean (Short Film)

Writer/Director/Producer

Responsibilities: Writing, Directing, Producing, 3D Modeling, Texturing, Lighting and Animation (Graduate Thesis Film)
August 2012 - August 2013 Savannah, Georgia, United States

Firstbite (Collaborative Short)

3D Modeler and Texture Artist

3D Collaborative Short completed at Savannah College Of Art and Design. Co-Directed by Zak Shapiro, Ayan Akbar, Sean Carrow, Prasad Narse, Danesh Taraporewala and me.
August 2012 - December 2012 Savannah, Georgia, United States

Education

Savannah College Of Art And Design (SCAD)

Masters of Fine Art, Animation

August 2010 - August 2013 Savannah, Georgia, United States

Sir J. J. School Of Art

Bachelor of Fine Art, Sculpture

June 2005 - April 2009 Mumbai, India

Sir J. J. Institute Of Applied Art

Photography, (ATC) Apprentice training course

July 2009 - February 2010 Mumbai, India

Model Art Institute

Art Foundation

June 2003 - April 2004 Mumbai, India

Languages

English (Fluent),
Hindi (Native),
Gujarati (Native),
Marathi (Advanced),

Awards

La Femme Film Festival

Official Selection (Daughter of an Ocean)

2014

Savannah College Of Art And Design (SCAD)

Graduate Studies Award

2011

University Of Mumbai

G K Mhatre Award (Tulsi/Portraiture)

2009

Skills

3D Modeling, Animation, CG Lighting, Texturing, Traditional Sculpting,

Software Proficiency

Primary: Maya, ZBrush and Photoshop
Secondary: After Effects