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I have worked in the games industry for thirteen years as an environmental artist and i am fluent in Photoshop,Ilustrator and 3ds Studio Max and have been able to adapt to any in-house custom software i have been asked to use.
I am able to produce assets and environments in both low and high poly and have produce… Read More
I have worked in the games industry for thirteen years as an environmental artist and i am fluent in Photoshop,Ilustrator and 3ds Studio Max and have been able to adapt to any in-house custom software i have been asked to use.
I am able to produce assets and environments in both low and high poly and have produced textures incorporating normal mapping and specular mapping .

I have been involved as an environment/asset artist on a total of nine published games including Alien V Predator and Call of Duty: World at War (PS3) and also an online game called Prism Guardshield.

I am currently looking for work in the digital graphics media in advertising and illustration. Read Less
Games art produced for concept or for in- game environment
Work produced for advertising using digital software
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