John Branon
UX-designer
New York, NY, USAWork Experience
Sudoku Puzzle
Middle UI/UX designer
Website design and visual design
Interface animation
Active communication with the team - managers, designers, development.
Interface animation
Active communication with the team - managers, designers, development.
February 2018
- February 2019
New York, New York, United States
Sudoku Puzzles Online
UI/UX designer
Creation of landing pages, internal site pages
Align to grid
Work with text
Adaptation of layouts for different resolutions
Participation in the development of new projects of the company
Client briefing
Create mind map
Align to grid
Work with text
Adaptation of layouts for different resolutions
Participation in the development of new projects of the company
Client briefing
Create mind map
February 2017
- February 2018
New York, New York, United States
Sudoku Online
Designer
implementation of design projects of the company
February 2016
- February 2017
New York, New York, United States
Free Online Sudoku
Trainee
learning the basics of UI / UX design
principles of building game interfaces
creation of simple prototypes of games
bringing the selected prototype to the stage of transfer to the development department
principles of building game interfaces
creation of simple prototypes of games
bringing the selected prototype to the stage of transfer to the development department
February 2015
- February 2016
New York, New York, United States
Web Sudoku
Beginner trainee
learning the basics of web design
studying the principles of building web interfaces
basics of prototyping
exploring the Jira problem setting system
practical application of the acquired skills
studying the principles of building web interfaces
basics of prototyping
exploring the Jira problem setting system
practical application of the acquired skills
January 2014
- January 2015
Sudoku Online Easy
Senior UI/UX designer
- Creation and support of UI Kit and Design library
- Preparing and slicing elements for developers
- Animation of screens and microinteractions in Principle
- Control of subprojects and work of contractors, with the solution of emerging tasks in the process of work
- Quality control of other designers' designs and improvement
- Work in a distributed remote team (Moscow, Yekaterinburg, Ufa, Barnaul), with business trips
- Testing applications and web services to identify bugs and create tasks for them
- Drawing up a Customer Journey Map (CJM)
- Drawing up Feature Canvas
- Online polls
- Creation of clickable prototypes for testing in a team and for research on respondents
- Online and offline testing of applications on the devices of friends
- Preparing and slicing elements for developers
- Animation of screens and microinteractions in Principle
- Control of subprojects and work of contractors, with the solution of emerging tasks in the process of work
- Quality control of other designers' designs and improvement
- Work in a distributed remote team (Moscow, Yekaterinburg, Ufa, Barnaul), with business trips
- Testing applications and web services to identify bugs and create tasks for them
- Drawing up a Customer Journey Map (CJM)
- Drawing up Feature Canvas
- Online polls
- Creation of clickable prototypes for testing in a team and for research on respondents
- Online and offline testing of applications on the devices of friends
February 2019
- February 2020
New York, New York, United States
Education
University Of St. Thomas
Master's Degree in Academic Design Theory and Practice
January 2014
- September 2018
Corpus Christi, Texas, United States
Languages
English (Native),
Skills
Design,
UI/UX Design,