Joe Darin

Level Designer

To create an aesthetically pleasing yet efficient world from the base concept that will entice and please gamers of all types.

Work Experience

Persnickety Studios

Lead Level Designer, Creative Lead

I am the creative and level design lead. I work closely with the project manager to ensure that the level design is as true to the concept as possible, while ensuring the player to have the most enjoyable experience possible. I manage and meet all deadlines with usable, efficient, and creative content.
March 2011 - Dallas, TX, Telecommute