Showcase & Discover Creative Work

James McCurry

Full Sail University

Orlando, FL, USA
I can bring a willingness to learn, listen, and appreciate constructive criticism. I enjoy sharing new techniques, ideas, and information with others for the betterment of the team. I have proven that I can meet deadlines without sacrificing quality. I am passionate about the work that I do and hungry for more. Please contact me with any projects you may need assistance with or positions that I may be suited for. Thank you for looking!
Work Experience
Orlando, FL, USA
Apr 2009Present
Studio Artist
• Assist in the grading of projects and exercises with attention to efficient polygon counts,
materials and render times
• Conduct classroom lectures and training sessions
• Implement and update curriculum
• Keep skills current by means of continued education to ensure effective management and
assistance with student projects
• Software Instructed:
- 3Ds Max
- MatchMover Pro
- Adobe After Effects
- Adobe Photoshop
- Adobe InDesign
Orlando, FL, USA
Apr 2010Nov 2012
Freelance Artist
• Boomtunes: Provided modeling, texturing and lighting services for product
• Puzzup: Provided modeling, texturing and lighting services for product visualization.
• Easy Reach Plant Pulley System: Provided modeling, texturing, lighting and animation
services for product visualization. Final result was used in an infomercial for TV and internet
Orlando, FL, USA
Sep 2009Jun 2010
3D Modeler/Texture Artist/Animator
• Collaborated with team members to create models, textures, and animation for a 2
1/2 minute short
• Responsible for all of the animation in five separate shots
• Created the facial morph targets, accessories, and camera animation
• Used as advertisement for and
Norfolk, VA, USA
Feb 2009Mar 2009
Freelance Artist
• Employed new polygonal modeling techniques to create cut-outs from existing images
• Set up new surfaces for animation by adjusting their respective pivot points and parent/child
• Resulting animation was shown during a live musical performance by a national recording act
Chesapeake, VA, USA
Apr 2008Jan 2009
3D Modeler
• Gathered photo reference for use as textures and guidelines for 3D models
• Created low polygon assets including props, static objects, vehicles, buildings and terrain
• Delivered models and textures for use in GIS software, Crytek game environment, Skyline
TerraExplorer Pro and other applications
• Ensured that guidelines were followed and tasks were completed in a timely manner as the
Scrum Master
Norfolk, VA, USA
Apr 2007May 2007
Freelance Artist
• Contracted to model, texture and assemble an attorney character
• Successful in time management under a tight deadline
• Used in print advertisement
Orlando, FL, USA
Jun 2002Aug 2003
Associate of Science - Computer Animation
English (Native)
3ds Max, Adobe After Effects, Adobe Indesign, Adobe Photoshop, Cinema4D, CrazyBump, MatchMover Pro, Maya, Mudbox, Syntheyes, XNormal, ZBrush