Jehoshaphat Allenlyon

Software Engineer & Designer | Expertise in XR Technologies, Audio & AI

Lagos, Nigeria
Welcome to my profile! I am a rare and versatile professional with over seven years of experience in Product Design and Software Engineering. My unique blend of skills empowers me to create engaging, innovative, and impactful solutions across various applications. I am passionate about leveraging my robust design and engineering abilities to tackle complex challenges and deliver delightful user experiences that drive remarkable returns on investment.

As a Product Designer, I have successfully developed User Experiences and User Interfaces for various platforms, including web, mobile, AR/VR/MR, games, and AI-powered solutions. With a keen eye for detail and a deep understanding of user psychology, I ensure seamless, intuitive, and visually appealing interactions that captivate users from the first interaction to long-term engagement.

Simultaneously, as a Software Engineer with a strong foundation in Computer Science, I have executed projects utilizing a diverse tech stack, including C#, Python, C++, and Unity. My expertise extends to cutting-edge technologies such as AR, VR, MR, AI, and Audio applications. By meticulously balancing my creations' functional and technical aspects, I bring ideas to life and deliver robust, high-performance solutions.

Beyond my professional endeavours, I embrace a multidimensional approach to life. You'll find me nurturing my artistic and physical well-being when I'm not immersed in design and code. I find solace and inspiration in practising the piano and guitar, allowing my creative juices to flow freely. Additionally, I am a dedicated practitioner of traditional martial arts, including T'ai chi ch'üan, Wing Chun, and Karate, instilling discipline, focus, and resilience in every aspect of my work.

Let's connect and discuss how my rare combination of skills can contribute to the success of your next project and elevate your business to new heights. I am excited about the opportunity to collaborate and make a meaningful impact.

Work Experience

StanLab VR

Senior Unity Developer (Simulation Team Lead)

📜 Responsibilities
● Leading the Unity Simulation Team at StanLab, overseeing the development and simulation of Physics, Biology, and Chemistry experiments for the innovative Virtual Laboratory product.
● Architecting versatile systems that enable fellow developers on the simulation team to swiftly create dynamic Physics, Biology, and Chemistry experiment simulations, significantly enhancing our team's productivity.
● Utilizing in-depth experience across web, mobile, and other domains to serve as a critical liaison between the simulation team, web and mobile team, and management, fostering synergies and facilitating decision-making processes.
● Championing seamless communication and collaboration across various departments and external stakeholders, ensuring smooth project workflows and maintaining high team morale.

🏅 Achievements
August 2022 - Present United Kingdom

AR/VR Africa

VR Design and Development Instructor

📜 Responsibilities
● VR design and development Instructor for the AR/VR Africa 2022 Training program sponsored by Imisi3D, Black Rhino VR and Meta(formerly Facebook) to train learners across Africa on Metaverse Technologies.
● Plan and structure VR design and development curriculum for learners across Africa
● Lead daily live, hands-on learning sessions.
● Support learners in project-based learning sessions and office hours.

🏅 Achievements
● Developed and structured a comprehensive VR design and development curriculum, incorporating concepts of UX/UI design for VR, Figma, C#, Unity3D, and Metaverse technologies to engage and educate learners across Africa.
● Led two daily live, hands-on learning sessions (morning and evening), effectively teaching and interacting with an average of 15 learners per session.
● Simplified highly technical concepts, making them lucid and relatable for learners without prior programming and computer science knowledge, thereby facilitating comprehensive understanding.
● Administered knowledge checks, assigned individual projects to learners, and evaluated outputs based on predefined rubrics, fostering continuous learning and skill development.
● Regularly provided TASK (timely, actionable, specific, kind) feedback to learners, ensuring their ability to handle constructive criticism and enhance their project work.
● Tracked learners' progress throughout the program, offering extensive support during project-based learning sessions through personalized reviews, feedback, and guidance, enabling learners to effectively apply theoretical concepts to real-world projects.
September 2022 - November 2022

Inspirit VR

Unity Engineer

📜 Responsibilities
● Build a range of 3D environments, models, and other learning tools that teachers can use in the classroom and students can use at home.
● Use Unity to develop the 3D interactive content that teachers can use in the classroom and students can use at home.
● Make the 3D interactive content that teachers can use in the classroom and students can use at home run on iOS, Android, and the Web.

🏅 Achievements
● Worked closely with designers and other team members on the implementation of features and designs
● Setup environment in Unity (texturing, lighting, shaders, URP, HDRP)
● Implemented user interface screens, transitions, animations and visual effects
● Debugged and tested implementations to ensure the simulation functions properly and adheres to provided acceptance criteria
● Ensured adherence to platform compliance requirements
● Communicated with other team members to gather project requirements and verify product satisfaction
● Maintained high code quality standards throughout the development cycle.
January 2022 - May 2022 California, United States

Dajiho Studio

Product Design Prototyper

📜 Responsibilities
● Working as a part Software Engineer, and part Product Designer.
● Coming up with new features and interactions for XR(AR/VR/MR), AI, Mobile, and web products
● Creating interactive prototypes to test design theories for XR(AR/VR/MR), AI, Mobile, web products, features and systems that can be taken into future development.
June 2022 - September 2022 Nigeria

Visus Sonic Arts

Sound Editor

January 2021 - June 2021 Nigeria

Tech4Relief

Augmented Reality Software Engineer

📜 Responsibilities
● Design, architect and implement well-tested software to power experiences for Njoi augmented reality App
● Build infrastructure that powers the world's best-augmented reality platform for entertainment
● Gather, integrate, and interpret information specific to a module or sub-block of code from a variety of sources in order to troubleshoot issues and find solutions.
● Communicate with the CEO to provide status and information about impending obstacles.

🏅 Achievements
● Integrated ARKit, ARCore and Vuforia into Njoi mobile App.
● Integrated Firebase Cloud Messaging and OneSignal for sending push notifications, and in-app messages on the iOS and Android versions of the Njoi App.
● Setup and programmed mobile responsive User Interface elements and screens.
● Setup and programmed video content ingestion into Njoi iOS and Android App.
● Designed, set up and programmed accessible interactions.
● Iterated and improved on the five aforementioned tasks to fix bugs and improve user experience
January 2020 - March 2021 Nigeria

Praxis Labs

VR Developer

📜 Responsibilities
● Work on the earliest iteration of Praxis Labs Pilot 1.0 10 minutes VR experience about gender bias in the US workplace, designed and developed for the Oculus Quest.
● Program logic for moving between scenes, for triggering character interactions - synchronized audio & animations
● Programs logic for, and place, interactive objects that can be picked up and/or moved
● Work with Melina to user test and iterate on timing and pauses for decisions and interactions
● Edit audio
● Sets up the completed Sarah avatar to follow the user in VR, including height
adjustments
● Implement User Interface elements
● Work with Melina and K to get the Lip Synch Pro Unity plug-in functioning
● Implement different user settings to accommodate for users of varying abilities

🏅 Achievements
● Designed, set up, and used C# to program scene management, branching, and interactions.
● Designed, set up, and programmed accessibility features.
● Edited audio tracks and synchronized them with interactions and animations.
● Setup avatar facial animation with Unity plugin.
● Setup and used C# to program User Interface elements.
● Iterated and improved on the five aforementioned tasks to fix bugs and improve user experience
July 2019 - October 2019 Stanford, California, United States

Eraskom Limited

IT Lead

Eraskom Limited is a value added service provider (VASP), connecting service providers to mobile operators.
In my position as IT Lead, I am charged with improving UI and UX for Web and mobile applications through quantitative/qualitative research and value-added IA/UX deliverables.

Accomplishments:
• I've established UX design as the first stage of all Web and mobile application developments, instituting a user-centred design approach.
• I manage all of the design and development of products and services across the various platforms.
• Lead UI/UX design on Web and mobile applications.
December 2016 - January 2018 Nigeria

Freelance

UI and UX Designer

I work as a UI and UX designer, designing usable web-based, mobile based and desktop based interfaces.

Accomplishments:
• Took an app from ideation to production
• Designed 5 user centre and usable Mobile Apps User Interfaces
• Designed 3 high-impact, user-centered Web sites with strong emotional appeal, sophisticated production values and intuitive navigation to maximize user engagement and cement powerful brand identities.
August 2015 - Present Nigeria

Arks TV

Co-Founder & C.T.O

Arks TV, is an Internet television network, a provider of free and paid-for on-demand and Live Internet streaming allowing Members access to unlimited entertainment video content, to watch as much as they want, anytime, anywhere, on nearly any Internet-connected screen.

Accomplishments:
• Designed the UI and UX of Arks TV Web and mobile applications.
• Conducted user research
• Conducted user testing
• Developed Arks TV web Application
November 2014 - January 2016 Nigeria

Beera Computer Institute

Web Designer And Computer Instructor

Beera computer institute is a world class technical education institute, offering professional courses in Web design/Development, Computer Aided design, Data processing and word processing in Abuja, Nigeria.

Accomplishments:
• I was responsible for redesigning and maintaining the institute's website.
• Taught beginning, intermediate and advanced courses in
 Web design/Development
 Computer programming in C++, Visual Basic And BASIC
 Computer Aided Design (AUTOCAD Electrical, AUTOCAD Civil, AUTOCAD Mechanical)
 Graphics Design
April 2013 - October 2014 Nigeria

Education

Ronik Polytechnic

Computer Science

November 2014 - August 2016 Lagos, Nigeria

Benue State Polytechnic

Computer Science

December 2010 - December 2012 Benue, Nigeria

Benue State Polytechnic

Word Processing

December 2009 - December 2010 Benue, Nigeria

Languages

English (Fluent),
French (Conversational),
Spanish (Conversational),

Skills

Adobe Creative Suit, C#, Interaction Design, Product Design, Sound Design, UI And UX, Unity, Unreal Engine, User Research , Web Design,