Jason Parry

Product Designer

Salt Lake City, UT, USA

Work Experience

Weave

Manager of Product Design

• Led a team of 10 designers and improved team culture by fostering a positive environment for designers to share their work and giving them opportunities to present their work, give feedback to others, and contribute to our team's operational strategy
• Implemented sprint process to improve workload management and communication between design, product, and engineering
• Provided design support to multiple product teams, including Payments, Internal tools, Insurance Verification, Shared User Experiences, and Design System
November 2021 - Present Utah, United States

Vivint

Senior Product Designer

• Evolve design system for more efficient component usage and less ambiguity for designers
• Coach product leaders on product process and alignment on key metrics
• Design update flow for a consistent experience across all platforms and improved storytelling around software benefits
• Partner with engineers to transform complex user flows into an easily digestible experience
March 2021 - November 2021 Utah, United States

O.C. Tanner

Senior Product Designer

Sr Mobile Product Designer
• Produced a user journey map that enabled design, product, and engineers to have empathy for users
• Redesigned primary user flow and increased usability scores by 500%
• Decreased design/development rework by involving engineering early on

Design System Owner
• Develop process for updating design components
• Create and manage shared design library
• Work closely with developers to build code library
April 2018 - March 2021 Utah, United States

Overstock

UX Designer

• Designed “Cars” shopping experience, working with third party integrations for vehicle data and purchasing flow
• UI/UX of shopping guides to boost SEO value and conversion rates
• Lead conceptual designs around 3D product model viewing
• Work with development teams to accurately implement new designs
• Created illustrations to increase engagement in shopping guides
• Designed “Cars” shopping experience, working with third party integrations for vehicle data and purchasing flow • UI/UX of shopping guides to boost SEO value and conversion rates • Lead conceptual designs around 3D product model viewing • Work with development teams to accurately implement new designs • Created illustrations to increase engagement in shopping guides
September 2015 - April 2018 Utah, United States

Banyan

Creative Director

• Lead design and marketing teams in strategy and design language
• Manage design/marketing department budget
• Refresh brand identity
• Update brand style guide
• Redesign responsive website
• Create new sales brochure
• UI/UX refinements to iOS app
• Create artwork for social signs
• Create brand identities for client brands
April 2015 - September 2015 Utah, United States

Skullcandy

Lead Product Designer / Art Director

• Art direction of new products
• Lead product design team in design language and tech pack creation
• Mood board new seasonal collections each year
• Develop color palettes based on mood boards
• Create artwork relevant to color families, based on mood boards
October 2013 - September 2015 Utah, United States

Skullcandy

Product Designer

• Create design mockups for headphones, speakers, apparel, and accessories
• Create tech packs for 100+ products each year
• Design special product collaborations with brands: Nike, Budweiser, NBA, MLB, Lions Gate, Under Armor, D&G, Casio, Paul Frank, etc.
June 2008 - September 2013 Utah, United States