Gustavo Vitarelli de Queiroz

Master of Science

Vicosa, Brazil
I am a experienced System Engineer / Developer focusing in Game Development / Design. For the last decade I have developed several systems of diferent sizes and platforms. I am using this knowledge today in order to develop games for the entertainment industry and also for educational purposes (educational games).
I am also a developing artist. I was able for the past couple of years to study and evolve as a artist .
I speak fluent english, german and portuguese. I am in the processo fo learning spanish and french.

Work Experience

Jungle Digital Games

Game Developer / Designer

Worked as Game Developer / Designer for a series of educational games.
As a game designer my obligations were:
- Rules definition;
- Game structure and architecture
- Gameplay;
- Story development

I was also responsible for 100% of the programming and in the last 2 games also worked as a Art Director.
August 2009 - December 2011 Viçosa, Minas Gerais, Brazil

Carcara Studio

CEO and Owner

January 2012 - Vicosa, Brazil

Tribaloid

Technical Artist | Game Developer

September 2017 California, United States

Education

Fachhochschule Brandenburg (FhB)

Master in Technologie and Innovation Management

Technology and Innovation Management (TIM) is a master’s program with a strong international component that has been successfully offered since 1997.

This practice-oriented master’s program was jointly supported by the Brandenburg University of Applied Sciences (FH Brandenburg) and the Brandenburg University of Technology (BTU Cottbus). A special feature of the program is that successful participants, as I was, receive a joint degree from both institutions.
November 2005 - October 2007 Brandenburg an der Havel, Brandenburg, Germany

Universidade Federal De Viçosa (UFV)

Computer Science

Bsc. Degree in Computer Science with focus on Computer Graphics
March 1996 - October 2000 Viçosa, Minas Gerais, Brazil

Languages

Spanish (Advanced),
English (Fluent),
Portuguese (Native),
French (Beginner),
German (Fluent),

Skills

3D Animation, Adobe Illustrator, Java Script, Autodesk Maya, Blender 3D, C#, Game Art, Game Design, Game Development, Illustrator, Java, MS Project, Photoshop, Pixologic ZBrush, Programmer, Project Management, Quality Control, Unity 3D,