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Concept Artist, Art Director, Illustrator, Matte Painter, Matte compositing, Storyboard artist.
www.grantregan.com
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Born and raised in Sydney, Australia, I am an Oslo-based concept artist, matte-painter, storyboard and keyframe artist, illustrator and art director with a proven track record in the fields of previsualisation and post-production.

With 14 years professional experience, I’ve worked on a number of produ… Read More
Born and raised in Sydney, Australia, I am an Oslo-based concept artist, matte-painter, storyboard and keyframe artist, illustrator and art director with a proven track record in the fields of previsualisation and post-production.

With 14 years professional experience, I’ve worked on a number of productions, notably as the lead concept artist and assistant art director for the MMORPG ‘Age of Conan – Hyborian Adventures’ and as the lead concept artist on follow-up expansion ‘Rise of the Godslayer’. Recently I’ve undertaken matte-painting work on the Norwegian films, ‘Kon-Tiki’, ‘Reisen til Julestjernen’, ‘Jul i Flåklypa’ and design work for the upcoming film ‘Knutsen og Ludvigsen og den fæle Rasputin’ and for an as-yet unannounced feature film. I’ve also undertaken previsualisation, storyboard and keyframe work for a number of television commercials.

I have extensive experience in the creation and communication of a coherent art style to a team through previsualisation and direction. I’ve also been called upon to provide constant and consistent feedback to team members and external contractors alike, ensuring assets meet a designated brief as well as the production’s vision, and are of the highest standard.

Additionally I have experience with 3D-sculpting packages such as Zbrush, texturing with Mari and compositing with Nuke and thus can provide services across the production pipeline (pre-production, production and post-production).

I’ve worked directly with ingame tools in a number of projects, not least on ‘Age of Conan – Hyborian Adventures’ where I personally undertook the creation of a number of game environments.

Creativity and working with my hands is in my blood and in the past few years I’ve taken to hand-building bicycles including the frames and I’m currently in the process of building a workshop.

I am available for freelance, contract and full-time employment and my CV is available upon request. Read Less
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