Chris Goodwin

Instructor - Massachusetts College of Art & Design

Boston, MA, USA
I am an Educator, Designer and Illustrator currently working for the Massachusetts College of Art & Design in the Illustration department. Work experience has involved digital images, Flash animations, character designs, game designs, and promotional materials all created as raster and vector illustrations. I am experienced with digital and traditional media. I also work freelance projects and for private commissions, notably character illustrations for RPG rules manuals and other game materials. I have been published as a comic book artist and have spoken many times as a lecturer on the topic of character design.

Work Experience

Massachusetts College Of Art & Design


• Taught courses within the Illustration department across subjects of technique and concept.

• Specifically, classes pertaining to real media, digital media, narrative illustration, and conceptual illustration.

• Fluent in Art History, provided critique, art direction and mentoring; individually and in a class setting.
September 2008 - Present Boston, Massachusetts, United States

Family Education Network - Pearson Education


• Collaborated with writers and production teams to develop strong visuals, characters, games, quests, and compelling stories for Poptropica, a popular virtual world for kids.

• Produced content independently as needed; from conception and scripting, to production and promotion.

• Helped grow the game style to match developing needs, designing style guides with some art direction and pre-production responsibilities.

• Produced promotional materials for advertising, evocative but consistent with the brand.

• Illustrated user interfaces, items, characters, and game scene backgrounds.

• Created fun and engaging game-play, animations, and interactivity within the virtual world.

• Created islands for popular properties like Diary of a Wimpy Kid, Big Nate, and Charlie and the Chocolate Factory, etc.
February 2011 - May 2015 Massachusetts, United States

Sanguine Games

Freelance Illustrator

• Provide on-going, various and numerous freelance services as an illustrator, including full-color cover and interior (color and b&w) illustrations for game manuals, promotional materials, banner designs and character designs.

• Produced special content for new editions and reprints, cover variants, etc.
January 1997 - August 2016 Massachusetts, United States

Ongoing Freelancer

Illustrator, Graphic Designer

• Neuromotion, Inc. (2021), character design and concept art.

• Contributing artist to the anthology Baroque Pop (2017), 8-page comic "Love"

• Colorist for the award winning graphic novel "Flutter", Volume 2 (2016) and Volume 3 (2017)

• University of Washington, Conservation Magazine, 2010

•, Online Card Game. Designed cards and website graphics, 2009

• Sloth Scamper, Animal Experimentation, CD cover and album art, 2009

• Naked Space, yoga studio. Logo redesign and website graphics, 2009

• Old Dog New Tricks, pet training service. Logo design, 2009

• B-SAFE (youth mentoring program), Boston, MA. Art instructor, 2008

• Sofawolf Press, Saint Paul, MN. Black Dogs (novel). Interior illustrations.

• Argosy Publishing, Waltham, MA. Edited and created graphics for basic science textbooks.

• Several private commissions, including portraiture.
July 2021 - August 2021 Massachusetts, United States


Massachusetts College Of Art And Design (MassArt)

Masters of Fine Arts

July 2018 - August 2020 Massachusetts, United States

Massachusetts College Of Art And Design (MassArt)

Bachelor of Fine Arts (Illustration)

May 2004 - May 2008 Boston, Massachusetts, United States

University Of Maryland Baltimore County

Bachelor of Science (Biology)

Minor in Philosophy.
September 1990 - May 1995 Baltimore, Maryland, United States


Canadian Art And Cartooning Expo

Guest of Honor



Adobe Creative Suite, Character Design, Digital Media, Drawing, Game Design, Graphic Design, Painting, Printmaking, Traditional Media,

Guest Speaker

I have presented as a speaker on the topic of character design, including design fundamentals and ethical representation. This was in an academic setting at the Massachusetts College of Art and Design (2015), also at Boston ComiCon (2016), and at the writer's conference The Muse & The Marketplace (2017).