Gloria Gambino

Concept Artist, illustrator

Dublin, Ireland
Hello! I'm Gloria a 2D Design supervisor in animation currently on up to three unannounced shows!

I've an endless curiosity about what happening around me, and how technologies evolve.
I like to explore the possibilities, mix elements and techniques to talk about stories and how a lot can be said just changing a little detail.
I love telling stories and let other feels what I feel when I design something!

Work Experience

Brown Bag Films

2D Design Supervisor

I'm currently a 2D Design Supervisor I look after 5 productions.
I do work closely with the Head of the Art Department, as I am the manager of 14 designers, I take care of their performance, and look after the entire art department along my fellow supervisors. One of my duty is keeping the communication open along other departments and Art Directors.
I train, the new hire and our pool of artist in specific for everything regarding Color/Texture and Set design/Concept

I do work closely aswell with the Recruiters, I interview possible candidates for the art team and help casting the talent to our shows.
I also work in the development phase of new shows and design in productions.
November 2020 - Present Ireland

Brown Bag Films

2DDesigner

2D Designer for
Sadie Spark, Doc McStuffin 5, Butterbean Café, Chico Bon bon, Eureka, Karma's world!
My main areas were Prop, set and FX design, color design, texture callout, Matte painting and Lighting Key
April 2017 - November 2020 Ireland

Brain In The Box

2D Artist

I was a 2D Designer for Brain in the Box, on the "Voodoo" Projects.
My duty was to make props for the level design, working close with the 3D artists, make environments design, characters explorations, billboards texture, textures and promo design
July 2016 - Italy

Dark Dragon Media

Graphic Designer

Mi sono occupata di impaginazioni, illustrazioni e grafiche per diversi progetti.

At the Dark Dragon Media I worked as Illustrator and made some graphic designs layouts
November 2014 - December 2014 Malta

Enanimation

Internship Clean up And Props Artist

My internship was focused on Asset and props the "Gino il pollo" animated series.
I needed to clean up Several storyboard shot for " Mini Ninja"animated series
I also did graphic test for a second screen for "Linkers" animated series.

Come stagista sono stata formata come grafica per progettare schermate di Second Screen per la serie animata Linkers.

Ho creato asset per la serie animata Gino Il Pollo

Ho iniziato un percorso da clean up artist per la serie animata MiniNinja e Bat Pat
February 2013 - March 2013 Italy

Linea Gam

Junior Designer

Come Junior Designer mi occupavo della produzione di rough e concept per interni ed esterni di macchine.

I've worked as a Junior Designer, my duty were to make Intern and Extern roughs concepts for Automotive production.
July 2011 - August 2011 Italy

Education

Event Horizon

Master in Concept art & Illustration

Corso completo di formazione sul mondo della Concept Art per la produzione videoludica e cinematrografica tenuto da Francesco Mattina (Marvel) e Steve Christian Scampini ( Ubisoft).

Workshop - Michele Frigo
November 2015 - July 2016 Torino, Italy

Nemo Academy

Entertainment Design

Corso di Illustrazione e character design.

Workshop -
Lindsay Olivares & Liron Topaz (Dreamworks)
Stephen Silver (Dinsey)- Con lezioni in classe
J.P. Vine (Pixar) - Con lezioni in Classe
Bobby Chu & Key Acedera (Cartoon Saloon)
Alex Orelle (Pixar)
October 2011 - June 2013 Quartiere Firenze, Italy

Nemo Academy

Workshops

I had workshop in class and out class with these artists
-Workshop and Class Lessons J.P Vine
-Workshop And Class Lessons With Steven Silver
-Workshop Bobby Chu & Kei Acedera
-Workshop Lindsay Olivares, Liron Topaz & Alex Orrelle
-Workshop John Navarez
-Class Lessons Mike Weissmeier

Languages

English (Fluent),
Italian (Native),

Skills

Adobe Photoshop, Background Painting, Blender, Character Design, Color Key, Concept Art, Environment Design, Gesture Drawing, Lighting Key, Matte Painting, Procreate, Props Design, Set Design, Team Leadership,

Global Game Jam 2014 Torino

I've took parts on the Turin Global Game jam with "Glimpse"
Ho preso parte alla Global Game Jam di torino con il progetto Glimpse con il gruppo No sleep Company. Una competizione per sviluppare un videogioco in 48h. Ho partecipato in veste di Concept Artist.
http://globalgamejam.org/2014/games/glimpse

Global Game Jam 2016 Torino

I'have took part on the Turin Global Game Jam with "Knots"

Ho preso parte alla Global Game Jam di Torino con il progetto Knots. Una competizione per sviluppare un videgioco in 48h. Ho partecipato in veste di Concept Artist
http://globalgamejam.org/2016/games/knots