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About

A working collection of my video game prototypes. Graphics created using a mixture of Photoshop, Illustrator, and digital photography. Gameplay a… Read More
A working collection of my video game prototypes. Graphics created using a mixture of Photoshop, Illustrator, and digital photography. Gameplay and animations are created using GameSalad Creator. Read Less
Published:
Graphics are designed in Photoshop and Illustrator. Animation and game creation was made with GameSalad Creator.
 
Milo
"Milo" is a creepy-cute adventure game I'm developing for iPad and iPhone. Players take control of the young ghost-like character to explore worlds, defeat enemies, solve puzzles, and use creative interactive ablities.
More advanced art style
Video showing the following:
- Milo standing, moving, and attack animations
- Menu UI: initiatied by tapping and holding on Milo
- Ability: Magic Touch (allows player to touch and interact with scene elements)
- Ability: Moth Transformation (allows Milo to fit into tighter spaces)
- Ability: Magic Blacklight (allows Ghostie to see hidden objects)
 
 
 
 
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Video presenting the following:
- Parallax effect in Cityscape and foreground objects.
- Animated fog rolling though the city.
- Walking and jumping animations.
- Animated street/traffic lights and moving cars.
 

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Labyrinth (1986 Movie)
 
Pause Screen
 
 
Settings Menu