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Un lugar donde vivir || TV Program identity The program (A place to live in) is structured into proximity reports, the protagonists being people… Read More
Un lugar donde vivir || TV Program identity The program (A place to live in) is structured into proximity reports, the protagonists being people who live in towns of less than 100 inhabitants in the autonomous community of Castilla-La Mancha. We recreated the peaceful life of these people through a series of typical scenes achieved with miniature-scaled characters and elements: the market, the fields, the bus stop and the local square as a social center of life. We captured these scenes with macro photography techniques due to the dimensions of the objects: lenses with shallow depth of field, very short focal lengths and mild camera movements and scenes. These techniques are intended to give an air of unreality and magic to the piece in general. The color tones and textures introduced in post-production lend a warm and friendly atmosphere. The music, along the same proximity lines, blend town band instruments with appropriate environment sound effects. Read Less
Published:
Un lugar donde vivir
TV PROGRAM IDENTITY
 
The program (A place to live in) is structured into proximity reports, the protagonists being people who live in towns of less than 100 inhabitants in the autonomous community of Castilla-La Mancha. We recreated the peaceful life of these people
through a series of typical scenes achieved with miniature-scaled characters and elements: the market,
the fields, the bus stop and the local square as a social center of life.
We captured these scenes with macro photography techniques due to the dimensions of the objects: lenses with
shallow depth of field, very short focal lengths and mild camera movements and scenes. These techniques are
intended to give an air of unreality and magic to the piece in general. The color tones and textures introduced in post-production lend a warm and friendly atmosphere. The music, along the same proximity lines, blend town
band instruments with appropriate environment sound effects.
 
 
STORYBOARD
 
LOGOTYPE
 
STYLEFRAMES
 
TITLING
 
INFORMATION MAPS
 
DRAWINGS FOR BUMPERS
 
PHOTOGRAPHS
 
MAKING OF
 
CREDITS
Developed at zeligstudio.
My role: Logo design, styleframes and storyboard (with Thais Altès), titling, illustration and moke up.
 
Creative direction: Ana Zelich
Direction & editing: Ignasi Gozalo
Design team: Mireia Pons-Llorach, Thais Altès
Illustration: Mireia Pons-Llorach
Photography: Ignasi Gozalo, Mireia Pons-Llorach
Moke up and set design: Mireia Pons-Llorach and Fabiana Andreatta
Postproduction and animation team: Leandro Giaccio, Ignasi Gozalo
Production: Fabiana Andreatta
Music: Banjo Music
 
Thanks for watching!