• Tron Evolution
  • TRON: Evolution is set during the era between the two TRON films, TRON: Evolution conveys the story of significant events within the TRON mythology. The game features an epic adventure across a massive digital world filled with high-mobility disc-based combat and advanced light cycles.

    I was the Senior Art Director at DIS, working with the theatrical group (Joe Kosinski, Sean Bailey, and Justin Springer) in developing, expanding, and championing the look and feel for the new TRON universe for the NextGen, Wii, PC, PSP, DS, mobile, Comic series, Imagineering, Marketing, PR, and Press junkets in North America and Europe.

  • Marketing launch video
  • Directed Storyboards, camera, pacing, animation, lighting  D Patch
    Scratch sound
  • Directed Storyboards, camera, pacing, animation, lighting  D Patch
    Scratch sound
  • Directed Storyboards, camera, pacing, animation, lighting  D Patch
    Scratch sound
  • Directed Storyboards, camera, pacing, animation, lighting  D Patch
    Scratch sound
  • In game image
  • In game image
  • In game image
  • in game image
  • in game image
  • in game image
  • in game image
  • in game image
  • In game cinema
  • in game cinema
  • in game image
  • in game image
  • in game image
  • in game image
  • in game cinema
  • in game cinema
  • in game cinema
  • in game cinema
  • in game cinema
  • in game cinema
  • in game image


  •  
    Internal marketing poster.  Design, art, D. Patch
  •   Box Art Mockups D patch
  •   Box Art Mockups D patch
  •   Playstation magazine cover