• T  H  E   T  H  I  N  G
    — It's not human. Yet.
  • Production: Watson/DG Los Angeles, USA.
    Work: Art Director + Site designs
    Client: Universal Pictures
    Information: Interactive experience based on the story of the 2011 prequel of The Thing.
    My Role: Art directior, creating pitch designs & matte paintings.

    Other Credits:
    Creative Director: Fernando Ramirez
    Producer: Tracy Robinson

  • — M A T T E  P A I N T I N G —
  • — I N T E R A C T I V E  E X P E R I E N C E —
  • — F I L M  T R A I L E R —