The project seeks through the use of graphic visualization techniques to deconstruct a movie in order to visualize its internal structure.
Far from being the strict rules of written language communication, film grammar - which embodies video production knowledge - is comprised of the body of “rules” and conventions that are a product of experimentation; an accumulation of solutions found by everyday practice of the craft. The existence of this grammar makes obvious a vital truth: films are crafted, built and shaped with a purpose in mind. The work aims at exploiting the grammar of film for the purpose of better understand its semantic features. This exploration could also be used to create a model of comparison between different movies. By applying the same approach to different films, visual comparisons of the cinematographic styles of various directors could be made, and the complexity of the structure of their work could be highlighted.