A piece David Campo and I created for the welove 8bit artshow in Berlin. We reworked
the oldschool pixel game "snake" and gave it a modern, 3dimensional spin.
We also developed another "reduced" version with less highlights, colors and glow.
Nowadays I'm not sure if I like this one even better. Further down you can see the work in progress steps.
As David did one snake and me the other, it was important to have a good base to start with.