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Show Reel 2012 Hélène Ourabah Environment Artist
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Show Reel 2012
Hélène Ourabah
Environment artist
 Sets modeling, texturing, lighting, compositing

// Paradise alley set //
Paradise alley is made with a multitude of buildings. I modeled and mapped a lot of them from photos of real models, created upstream. Then, I lit signs of my constructions.
I also worked on the mapping of grounds, add dirt, pools of water, debris.
I worked several months on lighting, rendering and composite the shots. In my showreel, you can see the different layers used (layers of rough, smoked, depth, zenithal light).
// Tunnels set //
I was in charge alone to model and map the tunnels leading to Paradise alley.
// Organic world set //
I modeled and mapped several houses of Minimoys and parcels of land. I also create hairs and debris on these lands.
 Sets modeling, texturing

// Building destruction //
I modeled some parts of the building, retouching the texture and I also made the simulation of destruction.
// Industrial area //
I was in charge alone of creating a Russian industrial zone in full 3D, in order to integrate behind the windows of the bus.
 camera calibration, animation, compositing

I modeled briefly some of sets from photo shoot. I restore sets removing and replacing actors by mummies.
 Sets modeling, texturing, lighting

I modeled and mapped sets (dunes, mountains, debris, ground...)