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About

About

Art Director – Brought onboard specifically for the Art/Creative Direction of “Scarygirl”. Working collaboratively with lead artists, designers, … Read More
Art Director – Brought onboard specifically for the Art/Creative Direction of “Scarygirl”. Working collaboratively with lead artists, designers, developers and producers to drive and support the artistic vision through all stages of production. Working closely with external developers, from pre-production to final game. Execute on the vision and direct the team. Day to day communication through emails, video kinect, skype and conference calls. Periodic travel spending a week each time with the teams and maintaining the creative direction. Read Less
Published:
Scarygirl - Fox Xbox LIVE & PSN
Art Director - from 2D to 3D. With a wealth of 2D art from Nathan Jurevicius Graphic Novel Scarygirl, the challenge was to bring his world and characters to life, while maintaining his vivid illustrative unique style.

I originally saw the flash browser game and instantly wanted to bring this game to console download. Pitched the game to TikGames, received funding and was hired to Creatively direct the development team in both Art & Design.


SCREEN CAPTURES