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About

About

2011/2 - Saab 9-2 Personal project with the collaboration of Benjamin Baron for the 3D Modeling.
Published:
 
SAAB 9-2 REBORN
 
 
 
 

Saab cultivates its difference and incorporates it into his DNA. Brand of enthusiasts, Saab reborn today. That's why it needs a high series production with a entry model class entry to make a significant sales volume. SAAB 9-2 is the solution. Do not just make a premium competitor,  it’s making the SAAB for a wider public. It is an experience related to the look and driving pleasure. Natural strength, the Saab 9-2 is based on brand qualities, aeronautics and turbo muscle.
 
 
 
 
 
 
 
Skills : 
 

This personal project is a best-of of my scolar skills learned during these last five years. I learned a specific methodology at the Institut Supérieur de Design (Valenciennes, FRANCE) divided in three parts, analysis around the human specifications, creativity phase with a package validation, and the last one, improved during my internship at GM Europe, the development phase. 
 
 
 
3D DEVELOPMENT
 
Designer : Quentin Huber (myself)
Digital Designer : Benjamin Baron
 
 
 
 
 
 
Method :
 
 
1/ We built a 3D Model, with firstly just surfaces, like an architecture model to validate the proportions.
 
 
 
 
2/ Afterthat, we did first renderings on Keyshot, to validate the reflects, and put added details on Photoshop.
 
 
 
 
3/ We refined the 3D with lastest modelings of details, adjustment of lines, and did all the radius.
 
 
 
 
4/ Last phase, communication, with renderings of the car. 3Ds Max + V ray for the renders and Photoshop for  the post production.