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The objective was to create a music brand inspired by Noise. Noise is an experimental conflict of sound that is constantly reevaluating our preco… Read More
The objective was to create a music brand inspired by Noise. Noise is an experimental conflict of sound that is constantly reevaluating our preconceived notions of hierarchy and structure by challenging conventional rules of beauty and aesthetics. Each medium was seen as an experiment of transforming fractals that converge to create moments of hierarchy in unusually abrasive environments. Conflict arises as the layout of these structures clash with each mediums’ inherent and ideological compositional harmonies. The project works toward contrasting the digital creation of each piece with the resulting organic visualization, creating a commentary on the way that Noise struggles to retain dissonance; despite production methodologies it is constantly slipping into the organic realm of music. Read Less
Published:
Rhizome Music Festival
Noise
The objective was to create a music brand inspired by Noise. Noise is an experimental conflict of sound that is constantly re-evaluating our preconceived notions of hierarchy and aesthetics. Each medium was seen as an experiment of transforming fractals that converge to create moments of clarity in unusually abrasive environments. The project works toward contrasting the digital production of each piece with the resulting organic visualization, creating a reflection Noise's struggle to retain dissonance, constantly slipping into the organic realm of music.