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Ray Keim's design examples of digital illustrations, medical illustration (for animations), scenic design, interactive game design, and paper mod… Read More
Ray Keim's design examples of digital illustrations, medical illustration (for animations), scenic design, interactive game design, and paper models. Read Less
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Ray Keim
Creative Art Director - Digital Media Artist and Entertainment Designer
• Creative Art Director - Experienced in a design strategy role with a robust creative background. Establishes the development of all aspects of a project’s look and feel, ensuring the highest possible quality. A seasoned, passionate team player who thrives in an atmosphere of collaboration. Strong visual design skills, interactive media design, typographical skills, and a sound understanding of technology and user experience integration through visual design.

• Expert digital artist. Excels at translating concepts, scenic directions and abstractions into compelling visuals. Adept at generating original art and illustrations in 2D and 3D. 

• Accomplished interactive media designer. Designs compact but rich imagery, concise user interfaces and immersive digital media experiences. Experienced designer for RFID and Bluetooth technology for interactive games and media. Game and user interface artist for Universal Orlando's interactive RFID game, "LegendaryTruth-The Collective".

• Dimensional designer. Able to visualize spatial relationships and produce scenic designs, scale models, props, "pop-ups" and dimensional paper illustrations. Recently served as model builder for Universal Orlando's "Wizarding World of Harry Potter - DIAGON ALLEY".

• Creator and web master of "Haunted Dimensions - Haunted Art & Projects in 3D by Ray Keim". A top rated fan site relating to Disney's Haunted Mansion attractions and the haunt industry, as well as being a world-wide favorite site for free, downloadable paper models of famous "haunted" places, designed by Ray.
http://www.haunteddimensions.raykeim.com 

I am currently seeking full time employment in the Orlando theme park industry.
Concept art for the Wizarding World of Harry Potter, Orlando.  Used as a background plate for street entertainment concept art.
Prototype of unreleased "Wizard's Crag" build-it-yourself paper model kit, designed and constructed by Ray Keim.  Currently under consideration for licensing and production. MORE INFORMATION can be found at http://www.raykeim.com/Hogwarts_model.html
Concept art for the Wizarding World of Harry Potter, Orlando.  Used as a background plate for street entertainment concept art.
Digital illustration. 3D model designed by Ray Keim.  Created for Ray's web site, Haunted Dimensions
Concept art by Ray Keim for proposed World Trade Center memorial. Created in collaboration with Brazilian designer, Ricky de Seabra.
Entry statement arch design and illustration for the  "20 Years of Fear" scare zone, Universal Orlando, Halloween Horror Nights 2010.  
Design consultant and model builder of the Dora & Diego float for Universal Orlando's Superstar Parade.  Ray configured the tree canopy and plantons to meet height and size requirements. Photo - © 2013 Universal Orlando Resort. All rights reserved.
Scenic design and digital illustrations for the "Teenage Mutant Ninja Turtle: License to Drive" attraction in Movie Park, Germany
Scenic concept illustration. Lightwave 3D and Photoshop
Leader board graphic for Universal Orlando's online and in-park (RFID technology) game, "Horror Unearthed". Each amphora represents the combined point totals for each legion team.
The "Portametus".  Created as part of the "20 Years of Fear" back-story for Universal Orlando Halloween Horror Nights, 2010.  Guests taking part in the interactive challenges would be rewarded with a new piece of the device as they passed through a series of online games.  Ultimately, the completed Portametus opened a gateway, bringing the HHN icon, "Fear" into the world.   Digital illustration by Ray Keim
Glyph designs representing the 6 legion teams for "Legendary Truth - The Collective". Online game design. Universal Orlando, Halloween Horror Nights web site. Designed and digitally illustrated by Ray Keim.
A line of merchandise featuring glyphs and team logos designed by Ray for Universal Orlando's online/in-park RDIF game, "Legendary Truth- The Collective".
Digital illustration for one of many online games for "Legendary Truth - The Collective". This game, set in a 1970s television store window, required players to successfully choose 6 TVs showing B horror movies, while avoiding the technical difficulty screens.
Digital illustrations for one of many online games for "Legendary Truth - The Collective". This game, set in a Steampunk theme, requires players to successfully match symbols before time runs out.
Examples of online gameplay for Legendary Truth. Game design, digital illustrations and graphic design by Ray Keim. Brilliantly programmed by X Studios, Orlando.
In 2014, Universal Orlando's interactive game, "Legendary Truth - the Collective" featured a special experience which allowed small groups of guests to interact with personailties and special effects, taking advantage of new ID technologies and interactive media. Ray Keim has been the interactive graphics and media designer of "LT" since 2008 and this year helped designed the first phone app version of the game which led to this finale. Thanks to Ricky Brigante and "Inside the Magic" for putting together the video!
Designed the logo for "Lengendary Truth - The Collective" as well as the RFID cards and card readers used in-park during the Halloween Horror Nights events. Fabricated by David Baker.
RFID card designs for special in-park gameplay. Cards would give teams advantages by effecting the abilities of opposing team cards. For Universal Orlando's "Legendary Truth - The Collective" RFID game. Illustrations by Ray Keim.
Front page for Ray's orginal online story, "The Knoll - A Trespasser at Reeves Halls", which features original illustrations and a story line that leads the guest through the estate and reveals downloadable paper models, also designed by Ray. Go to http://www.the-knoll.raykeim.com
Animation and characters Ray created for a parody 50's style educational film, used to explain the story behind the movie "The Cabin in the Woods". The video was shown to guests waiting in the queue for the "Cabin in the Woods" attraction at Universal Orlando's Halloween Horror Nights event.
Online game design. Universal Orlando, Halloween Horror Nights web site. Players had to discover occupied coffins before sunrise. Designed and digitally illustrated by Ray Keim.
Animated front page entry to the entertainment section of Universal Orlando's, Halloween Horror Nights web site. Players entered the ficticious "Universal Palace Theater" lobby scale model, which served as the interface for the site for 2009. Designed and digitally illustrated by Ray Keim.
Portion of the 1 inch scale model of the Universal Palace Theater during the video shoot. The model was used as the interface for the entertainment portion of Universal Orlando's Halloween Horror Nights web site, 2009. Ray served as graphic designer and model builder.
Universal Orlando, Halloween Horror Nights web site, 2009, "Ripped from the Silver Screen". A 1 inch scale model served as the user interface to explore the shows and attractions for Horror Nights 19.
This video features the backstory of the fictional "Universal Palace Theater", as well as shots of the actual construction of the scale model.  Video graphics by Ray Keim.
Facade model for the Orange County Regional Museum exhibit, "The Serious Art of Make-Believe From the Archives of Universal Orlando Resort ".  Model is approximately 8 feet wide, router cut sintra and foam board. Used as the background for a mapped animation projection which was also created by Ray.
"Liberty Square" haunted mansion build-it-yoursef paper model kit.  Designed and digitally illustrated by Ray Keim. This and many others are available as  free PDF download at Ray's site, "Haunted Dimensions"  http://www.haunteddimensions.raykeim.com/index301.html
"That Old House on the Hill"  build-it-yoursef paper model kit.  Featured in the first edition of "Mad Monster Magazine". Designed and digitally illustrated by Ray Keim. . This and many others are available as  free PDF download at Ray's site, "Haunted Dimensions"
A fun time-lapse video of Ray contructing his "That Old House" model for fans of his site, "Haunted Dimensions".
Concept art for retail store display. 3D rendering.
Ray's contribution to the "Horns and Heroes" project, called "Oo-de-lally". Based on the Rhino guards from Disney's "Robin Hood" movie.  Apoxy Sculpt, foam, wood. Original Rhino head sculpted by SFX artist Barry Anderson.
HydroAction stunt show graphics for Universal Orlando, Islands of Adventure. Graphic designer and show Art Director: Ray Keim
Concept art for proposed architecture for Ground Zero, NY.
3D Paper sculpture / illustration 
3D Paper sculpture/illustration.
3D model of a bone implant. Translated from engineer's IGES files to Lightwave, and animated to demonstrate placement of parts.
Insulin being released from beta cells in the Islets of Langerhans
Still frame of 3D animation demonstrating the effects of rising blood pressure within an artery
Educational DVD menu interface.