• Character creation and finalization for a campaign about field plagues for the German chemical company BASF.
     
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  • The initial idea was to create a bug which could interact with environments and objects. He needed to be repulsive and doesn't look like any other known bug. Some drawings were presented. We started to follow a path, but during the modelling process, by technical product issues, the customer decided to give our character an aspect similar to the mite.