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Mr. Crab was created as an in-house project of Studio Sokerov. For texture modelling I used 3ds Max, ZBrush, VRay, Photoshop. Concept: Studio Sok… Read More
Mr. Crab was created as an in-house project of Studio Sokerov. For texture modelling I used 3ds Max, ZBrush, VRay, Photoshop. Concept: Studio Sokerov. Read Less
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Mr. Crab
Mr. Crab was created as an in-house project of Studio Sokerov. For texturing and modelling I used 3ds Max, ZBrush, VRay, Photoshop. Concept: Studio Sokerov.