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About

About

Conceptual plattform game. The goal was to produce a playable demo and showcase a Vertcle Slice of the game.
Published:
Mimic is a game concept I was part of developing while at Stockholm University (SU).

I was Concept Artist, 3D Modeller and Animator on the project as well as responsible for creating Textures and backgrounds.

The finished result was a Vericle Slice of the game how it would be if finished. In our case that ment one level of gameplay, and one Boss Level.

Very rewarding and challenging work in a small team. It gave me very valuable skills and insights to game design.