These are some renders of some Logitech products I did animation demonstrations for while working at theta Interactive Inc. I took the Pro-E models that Logitech provided and cleaned up the topology for product demonstrations on their website. I would then texture and render them in Mental Ray.
I used Maya 7.0 along with the Draster Nex plugin while working on these projects. The Quadraw tool that Nex has worked perfectly for fast polygon retopology to create cleaned mesh flow.