This Demo Reel shows my recent years projects including graduation film and team works. All the team works, I was responsible for lighting, Shading & Texturing. Some projects I was also responsible for a some Modeling and Compositing. As a 3D artist, I really enjoy making the scene having a wonderful effect, because I have been focusing on Lighting and Texturing with a great passion for a long time. The team work includes three projects:
1.Playmate: It is my graduation film that was made by me and my partner Tank. I was mainly responsible for Maya Lighting, Shading and Texturing, secondly, some Modeling and Nuke Compositing.
2.Chuck,Chuck: This 3D animation is my 5DS animation school graduation team projects.I chose Lighting and Texture as my mission which includes the character skin & cloth, interior scene and exterior scenes. Due to we had limited staffs, so I made a part of some Modeling as a contribution.
3.Haval H6 commercial advertising: When I graduated from 5DS animation school, I got an opportunity of internship. This project was my first real team work. I was responsible for Vray Shading and Rendering test. The Lighting was made by HDRI. I took part in taking HDRI photos and HDRI compositing.
Below: Other Personal Practices: All the works of mine were made in the recent two years. Some of them are 5DS animation school weekly works.The others were imitated from better CG artists' projects or animation film (UP) in order to develop my skill and research texture and lighting.