• A personal 3d project focused on lighting up and texturing a model that I found on the wide net.
    Software used: c4d + vray + photoshop (for cc, glows and some final touches)
    The work progress is displayed below:
  • PART 1: naked 3d model mesh / no lights and textures / default lighting setup
  • PART 2: adding some lights to lit up the scene + activated GI / already getting some nice shadows and gradients
  • PART 3: adding reflective / refractive materials to the model itself and environment.
    Comment: had to re-render several times and adjust the GI intensity to get the proper light reflections on the model.
  • PART 4: FINAL RENDER. CC+some environment tweakings done in PS / Full resolution: 1920x1080.