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About

About

A project I made for myself and my portfolio. I wanted to practice new techniques as well as get more comfortable with older ones.
Published:
ISRAEL MILITARY INDUSTRIES, GALIL - MAR
This is a rifle I did to further develop my skills and workflow. I put more emphasis on the highpoly model and also experimented using custom brushes for texturing instead of photographs.
6585 Tri's2048x1024 Diffuse, Specular, Gloss & Normal MapsModeled in MayaTexture baking in Maya & xNormalTexturing in PhotoshopPresented in Marmoset Toolbag
 And a few highpoly renders, rendered in Maya