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About

About

I designed Grim Vacation during my 4th year at Abertay university. I formed a 3 man development team to do so over a 6-8 month period. The final … Read More
I designed Grim Vacation during my 4th year at Abertay university. I formed a 3 man development team to do so over a 6-8 month period. The final game contains 3 environments and has been submitted to Develop Indie showcase competition. Read Less
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Grim vacation was developed during my 4th and final year at Abertay. The game was designed and produced by myself within a team of 3 (1 Programmer and 1 artist). The game was put under various methods of usability testing in order to refine and improve the user experience. 
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