Forsaken—"DARWIN" Toy Design
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About

Student Project.
Published:
DARWIN
 
"Collaboratively designed and produced by students and faculty of the Illustration program, DARWIN is a ceramic multiple that adopts the strategy of the designer toy “platform” popular in Urban Vinyl subculture. Like Toy2R’s QEE and KidRobot’s DUNNY, DARWIN has a generic figurative form that lacks specific detail and thus invites transformation through surface design."
—excerpt from blogs.eciad.ca/caamp/darwin
 
Forsaken
 
Students from Emily Carr University of Art + Design's Decorative Illustration class were tasked to produce surface illustrations for the Darwin form, which should "in some way reflects our adaptive, transformative, and/or conditional nature."
 
"Forsaken" is an iteration which addresses how technology is an artificial acceleration of natural adaptation, a departure from evolution—one that is empowering, yet suffocating at the same time. Technology creates expectations to function beyond our naturally evolved abilities, and we risk forsaking our humanity to accomodate artificial standards of existence.
 
Forsaken, DARWIN design (front), Graphite & Digital.
 
 
 
Forsaken, DARWIN design (back), Graphite & Digital.
 
 
 
Forsaken, DARWIN design (front) sketch, Graphite.
 
 
 
Forsaken, DARWIN design (back) sketch, Graphite.

 
Forsaken, DARWIN design (front) image-mapping.
 
The representation of splitting flesh is adapted to the upturned frontal surface of DARWIN.

 
 
Forsaken, DARWIN design (front) image-mapping.

Overall, flat surface elements are positioned upon concave and convex regions of the DARWIN form to enhance 3 dimensionality.