• Design of city bench, inspiration was graffiti structures. 
    © BOSH3 - 2007
  • Design of city bench, inspiration was graffiti structures.
    © BOSH3 - 2006
  • Design of oriental interior, inspiration was bugs, snakes and bonsai.
    © BOSH3 - 2007
  • Design of a interacting couche. Inspiration was Egyptian mythology.
    © BOSH3 - 2008

  • Design of a motocycle. Inspiration was Egyptian mythology, god Seth.
    © BOSH3 - 2007
  • Design of a motocycle. Inspiration was a Scorpion.
    © BOSH3 - 2006
  • Design of a motocycle.
    © BOSH3 - 2007
  • Design for Games. Inspiration was a European historical town. 
    © BOSH3 - 2006
  • Design for Games. Inspiration was a European historical town. 
    © BOSH3 - 2007
  • Design for Games. Inspiration was Dragons caves and old castles.
    © BOSH3 - 2005
  • Design for Games. Inspiration was Dragons caves and old castles.
    © BOSH3 - 2005
  • Design for Games. Inspiration was Dragons caves and old castles.
    © BOSH3 - 2005
  • Design for Games. Inspiration was grasshoppers. Its a study of a robotic one.
    © BOSH3 - 2008
  • Design for Games. Inspiration was Ancient Knight. Its a study of a robotic one.
    © BOSH3 - 2005
  • Design of a small speed boat.
    © BOSH3 - 2006
  • Design of a stand for office tools.
    © BOSH3 - 2007
  • Design of fountain. Inspiration was water lily buds.
    © BOSH3 - 2007
  • Base design for a wallpaper.
    © BOSH3 - 2007
  • Final design of the wallpaper.
    © BOSH3 - 2007
  • Base design for a wallpaper.
    © BOSH3 - 2008
  • Final design of the wallpaper.
    © BOSH3 - 2007
  • Design of a jewel case.
    © BOSH3 - 2005
  • Design for Games. The idea was to create a different atmosferic vehicle.
    © BOSH3 - 2011
  • Design for Games. The idea was to create a different atmosferic vehicle.
    © BOSH3 - 2007