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  • Project Descent
    Video Game in production by independent developer 3rd Element Studios
  • I worked as a 2D/3D artist for independent video game developer 3rd Element Studios.  My role in working with this independent developer was to create assets for use in the game.  This asset creation entailed:  Research for original ideas, Creating concept art to describe the ideas to the other developers for the purpose of receiving input, modeling a low poly asset, and creating a high poly model for texturing and baking maps.