Character Modeling - Male

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  • Character Modeling - Male (Anatomy)
     
    Autodesk Maya 2013,  Pixologic Zbrush 4R4,  Unfold3D,  The Foundry Mari 2.0
     
    No skin details on this model since I emphasize those details by using normal  map which I create from colour map.
  • Close up ...
  • Topology -
  • Work in Progress
     
    Pretty much worried, I couldn't complete texturing since I don't have a good Graphic Card which supports Mari 2.0.  So, I had to slow things down... 
  • UV Tiles
    Resolution - 4k each