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Character Modeling
Published:
Character Modeling - Male (Anatomy)
 
Autodesk Maya 2013,  Pixologic Zbrush 4R4,  Unfold3D,  The Foundry Mari 2.0
 
No skin details on this model since I emphasize those details by using normal  map which I create from colour map.
Close up ...
Topology -
Work in Progress
 
Pretty much worried, I couldn't complete texturing since I don't have a good Graphic Card which supports Mari 2.0.  So, I had to slow things down... 
UV Tiles
Resolution - 4k each