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There are spaces for comunication wasted due to a barrier created by a context in which talking to a extranger is weird and uncomfortable. Bright… Read More
There are spaces for comunication wasted due to a barrier created by a context in which talking to a extranger is weird and uncomfortable. Bright is a seats module designed for waiting spaces where the interaction between people is very limited. Light has great contemplative power and is capable to easily gain our attention. Bright responds to the proximity of two or more people when they are seated in the module at the same time. Read Less
Published:
Bright
Interactive Furniture


Existen espacios para la comunicación desaprovechados debido a una barrera creada por un contexto en el cual hablarle a un extraño no es normal e incluso es incomodo. Bright es un modulo de asientos diseñados para lugares de espera donde la interacción entre las personas es limitada. La luz tiene capacidades contemplativas muy fuertes y la capacidad de llamar nuestra atención, Bright responde a la proximidad de las personas al sentarse y a su vez responde a la proximidad entre dos o mas personas sentadas en el mismo modulo de asientos.

There are spaces for comunication wasted due to a barrier created by a context in which talking to a extranger is not normal and is uncomfortable. Bright is a seats module designed for waiting spaces where the interaction between people is very limited. Light has great contemplative power and is capable to easily gain our attention. Bright responds to the proximity of two or more people when they are seated in the module at the same time.

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Modulo de asientos sin usuarios.
Module without users
Video Concepto. Proximidad vs Color
Concept Video. Proximity vs Color
Bright emite luz de un color dependiendo de a que distancia se encuentre una persona de la otra dentro del mismo modulo de asientos, verde (cercana), amarillo (media) y rojo (lejana).

El juego de luces pretende despertar la curiosidad de las personas ya sea tan solo para dirigir la mirada hacia la otra, hasta llegar al punto de cambiarse de asiento para ver el resultado y terminar sentado justo al lado de un total desconocido. Jugar con la proximidad de las personas en estos espacios puede ayudar a acabar con la incomodidad y la barrera que impide la interacción entre ellos


Bright lightens up in a color depending on the distance between the people seated in the same module,
it lightens green (if they are right next to each other), yellow (if they are one seat away) and red (if they are two seats away from each other).

This dinamic pretends to wake peoples curiosity and lead them from just turning to look whats going on to reach the point when the'll actually change seats to see what happens and end up seating right next to a complete stranger. To play with peoples proximity in this spaces can help end with the barrier that disables the interaction between them.
Modulo con dos usuarios sentados uno justo al lado del otro.
Module with two users seating right next to each other.
Estudio de comunidad de ususarios.
Multiple posible users study.

Module with two users seating with a space distance.

Module with two users seating with a two space distance.