3D Papervision project
I wanted an interactive way to show brands I've worked with over the years. So I figured
what could be better for displaying logos then
="">a NASCAR (although I really can't stand watching the sport). The Brazilian style take on this Mitsubishi NASCAR was box modeled using reference shots. The initial texture map was created in Photoshop. I then used multiple lighting passes in Maya to create the final baked texture with reflections.
I couldn't find a clean usable shot of the rims anywhere so I recreated the rim in 3D for use as the texture over ="">="">
="">the low poly rims. Shake and Bake!
o Maya + Photoshop + Flash/Papervision