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Assassin's Creed II, creating Animus 2.0
Assassin's Creed II
Creating the Animus 2.0
This is the work I have done on Assassin's Creed II. I was helping by creating the mock-ups for the menus. I worked closely with the game designer (Jean Guesdon) and our very talented presentation art director (Laura DeYoung) and a lot of fantastic and talented Flash artists and programmers.