• Archetype

    Adam Spizak and ArtisNavi had greatopportunity to work with iPhone developer Villain to produce assetsfor their new game – Archetype.

    The final product is set of threewallpapers, each with different and distinct style showingcompetitive nature of the game and game related interactions.

    Make sure to with resolutions supporting both iPhone 3g(s),iPhone4, iPad and full set of desktop resolutions. (up to 2560x1600)
  • Archetype: Paint it Red

  • Case study - just selected elements, photoshop characters overpainting and texturing is too long to post.
  • final.
  • Archetype: Bashing Through
  • Case study - just selected elements, photoshop characters overpainting and texturing is too long to post.
  • final.
  • Archetype: Boom Headshot!
  • Case study - just selected elements, photoshop characters overpainting and texturing is too long to post. :)
  • final.
  • That's all folks :)

    cu soon!
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