STAIN
Crafted through manipulation of raw Lidar data. 
Unique in their procedural nature and complexity, these designs mark the genesis of the landscapes in Fragments the game. With a focus on creating otherworldly environments, the landscapes are characterized by an arid, abandoned aesthetic, evoking a sense of being lost in the vast expanse of the universe. 
in-game graphics from Fragments
Arid Worlds [Case Study]
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Sahibi

Arid Worlds [Case Study]

Another addition to Light and Range series. Overlapping and combining different data to create these abstact landscapes and details. For the Colo Daha Fazla Bilgi

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