Digital Timelapse - Peony
An experimental project, trying to push the realism of CG flowers in closeup, with the full procedural flower generation system I developed within Houdini.
The system consists of several components, offering controls from petals to stamens, allowing the adjustment of status during a flower's life cycle.
Derived from a production setup I developed last year for a project (featuring a more complicated flower), yet to be published.
Software: Houdini
Renderer: Redshift
Creator: Lewis Orton
Sound: Panos Pagonis (PAEAN AUDIO)




Thanks for watching!