Villaverde Alto
Personal Work
Personal Work
Living in Madrid, public transport is the norm. On my daily travels, I would pass this station, fascinated by the richness in texture and forms. I decided to do my own rendition of the place, and after approximately two months worth of work, I finally present it to you.
I modelled it out in Maya; textured it using real photographs taken on the scene and off of CGTextures (highly recommended site, which I will visit again and again from now on); rendered in Mental Ray (custom lighting setup, no FG o GI); and composited in Photshop.
It has been an interesting step in my learning phase, as I have learnt a lot of Photoshop with this piece, and have learnt that I wasted a lot of time, that could have been better invested in other parts of the process.
I hope you enjoy it, and I would love to hear your C + C's.
I modelled it out in Maya; textured it using real photographs taken on the scene and off of CGTextures (highly recommended site, which I will visit again and again from now on); rendered in Mental Ray (custom lighting setup, no FG o GI); and composited in Photshop.
It has been an interesting step in my learning phase, as I have learnt a lot of Photoshop with this piece, and have learnt that I wasted a lot of time, that could have been better invested in other parts of the process.
I hope you enjoy it, and I would love to hear your C + C's.
![3D Maya photoshop](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/7246e76346459.56027086711ba.jpg)