High resolution sculpt in ZBrush, made for the class at
http://gameartsinstitute.com with Josep Drust. Next step is texturing and low polly model.
http://gameartsinstitute.com with Josep Drust. Next step is texturing and low polly model.
Doing details like these push you into a path where no object on the model can have less detail. Good thing to know before you start, you might be spending your time on other things if you have this information...